DARKCORE / TRANSPARENCY
Provably fair
Every round has a receipt.
Every outcome on Darkcore is derived from three inputs: a server seed we commit to in advance (you see its SHA-256 hash before playing), a client seed you control, and a nonce that increases with every bet. Once you rotate your seed pair, the old server seed is revealed and any round can be recomputed — here, or with any independent implementation of the same algorithm.
bytes = HMAC-SHA256(serverSeed, clientSeed:nonce:round) · float = Σ byte[i] / 256^(i+1) over 4 bytes · dice roll = floor(float × 10001) / 100